Archaeo engineers stellaris. Damage will be increased by 33% with the Archaeo-Engineer...

Stellaris has 174 different Steam achievements. Achievemen

Are you an engineering major with an overwhelming amount of student loan debt? Here's what you need to know about qualifying for student loan forgiveness. The College Investor Stud...Are you looking for a new engine for your car or truck? With so many options available, it can be hard to know which one is right for you. Fortunately, there are engines on sale th...Anti-Armor Bonuses. There are currently a variety of anti-armor bonuses that come with the weapons that you can equip in Stellaris. These include ignoring a set percentage of armor which have the following values: 10%, 15%, 20%, 30%, 50%, 60%, 66%, 80%, 90%, 100%. In earlier versions of the game this bonus was described as armor penetration ...Full list of new archaeo-stuff? Discussion. Wondering if anybody has compiled a list of all the new ship parts and buildings that can be acquired from the new archaeo-techs? Another question is if its still possible to get fallen empire buildings by spamming reverse engineering.A new Stellaris update 7.02 (v3.7.4) is now available on PS4, PC and Xbox One. According to the official Stellaris 7.02 patch notes, the update brings balancing changes and improvements. Apart from this, Stellaris patch 7.02 also includes stability fixes. Recently, a major Stellaris Cepheus update 3.4 added new changes, bug fixes, AI, and ...Weapons: As an added bonus for those using the mod Extra Ship Components NEXT, almost all weapons in this mod have two additional tiers if that mod is activated. Laser-Cannon ( Small / Medium ) - Anti-Armor and Anti-Hull energy weapon. Ion-Cannon ( Small / Medium / Large ) - Anti-Shield energy weapon. Concussion Missile ( Small )How long do engine valves last? Visit HowStuffWorks to learn how long engine valves last. Advertisement Spend enough time talking to car guys and car girls and eventually you'll pr...Ecumenopoles are nice. First the Relic World get you a research boost, later on they make proper factory planets. They're as easy as it gets, sizes ranging 15 to 25. Just clear the blockers. Acrology Ascension is a royal pain. As opposed to an Ecumenopoles you have to fully develop them before conversion becomes an option.Increases Edict Fund by 50 (100 with Archaeo-Engineers Ascension Perk) Increases Administrators , Priests , and Managers job production with additional +1 Unity and +1 AmenitiesArchaeo-engineering minor artifacts fix! I'm assuming there's a reason why the file "!_gpm_pop_jobs_overwrite" is ignored, but because it is ignored, the faculty of arcaheostudies on an ancient archaeopolis doesn't provide the advertised minor artifacts bonus for archaeoengineers. by removing the "!_" from the file name the bonus is correctly provided to organics.Even if one were to be very lucky and get a couple of relic words and Archaeological sites the gain of Artifacts would hardly pass 10 per month, but the cost of single small weapon is 8! and strangely medium 10 and large 12. A bloody corvette with 3 small Archaeotech Weapons costs 24 artifacts, how many years one will need to make or reinforce ...Reduced the draw chance of Archaeotechs if you don't have the Archaeo-Engineers AP. Defender of the Galaxy's opinion boost now only applies to independent normal empires. Deficit situations now reduce the base output of relevant jobs. Reverted changes to Feudal Society that were introduced in 3.8. Bio-Trophies are now considered …My Caretakers poofed out of existence sometime after game start, and this is all they left behind. The planets are named after their planets/megas, and the moons are habitats with +500% DM/DE production from ACOT.Apr 15, 2024 · This is an archaeotech weapon. Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While sharing identical Cooldown, Range, and Tracking stats with Lasers, it has an additional 25% damage effectiveness against armor, and lacks the 25% damage against hull.Increases Edict Fund by 50 (100 with Archaeo-Engineers Ascension Perk) Increases Administrators , Priests , and Managers job production with additional +1 Unity and +1 AmenitiesA searchable list of all technology codes from Stellaris. Enter the name of a technology to filter the entries in the table. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. ... Corps of Engineers: tech_space_defense_station_improvement. Modular Engineering: tech_modular_engineering. Advanced Space ...Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: ... Archaeo-Engineering Unit. From Stellaris Wiki. Redirect page. Jump to navigation Jump to search. Redirect to:I have come back to Stellaris after a few months, and I'm looking at this Archaeo-Engineers Ascension Perk, how good does it make the ancient weapons/armour in comparison to their mid-late game equivalents?How to unlock the Arcana achievement. First, you need the Society research Arcane Deciphering to reverse engineer Minor Artifacts from Archaeology sites. After that, go to the Traditions and ...A complete and up-to-date searchable list of all Stellaris. ascension perk IDs.Ascension perks can be viewed as defining characteristics that emerge as a product of the socio-cultural evolution represented by the traditions intertwining with the empire's identity (its Origin, Ethics, Civics, Government and Population).Stellaris 51312 Bug Reports 32032 Suggestions 19809 Tech Support 2994 Multiplayer 383 User Mods 4698 Stellaris AAR (After Action Reports) Console edition 1237. T ... and more with archaeo-engineer. If you want, you can boost it further by going void dweller. The challenge comes in trading in these resources. There are many ways.Okay Reddit, build me an Engineer Empire based on the Alien franchise. So I'm relatively new to the game, and I have a particular empire idea in mind. I want to play as an emerging empire of Engineer's from the Alien franchise. These guys are meant to be very intelligent, with advanced technology, and are masters in genetic engineering.Playing with Arche specialisation is... unique..Support the channel:Patreon - https://www.patreon.com/Ep3oYoutube Member - Click the join button! or https://...Mar 16, 2023 · Researcher Physics Output +1 (+2 with Archaeo-Engineers) Provides 1 Ruler-level Science jobVerdict: A worse Science Institute that does not cost Gases to keep running. And considering that the Science institute is already niche, it's not worth building outside of ringworlds. Would be better if it were Engineering research instead.Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: ... Relics is installed, using the Reverse-Engineer Arcane Technology artifact action has a 5.9% chance (doubled with Archaeo-Engineers) to allow the empire to build a certain fallen empire building.Increases Edict Fund by 50 (100 with Archaeo-Engineers Ascension Perk) Increases Administrators , Priests , and Managers job production with additional +1 Unity and +1 AmenitiesMoreover, it also increases their productivity by 25%, increased to 40% should the empire also have the powerful Ascension Perk, Archaeo-Engineers. It requires the Ancient Refinery technology as a ...Issues that involved displayed text are often high priority as well - as Stellaris is available in ten different languages and translators need time to do their jobs, we have limited windows in which to make any changes that require localization. 3.8.1 and 3.8.3, for instance, are localized releases, while 3.8.2 and the future 3.8.4 are not.Description. [Original direction] [Text Optimization] [Resource Use Optimization] This MOD aims to make the description and acquisition of insight and archaeological technologies (mainly weapons) more reasonable in response to the first connect DLC the major 3.7 version update of Paradox -- This mod can be used in every version after the 3.7.Mega-Engineering - Stellaris Wiki. What links here. Mega-Engineering. Redirect to: Engineering research#Mega-Engineering. Retrieved from " ". This page was last edited on 14 October 2017, at 11:04. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.Post by Stellaris staff, : A lil somethin somethin: You can find the details for this event on the announcement page here. ... Discovering these archaeo-technologies by yourself is a long and hard process, but luckily, you can be assisted by dedicated researchers who share your interest in ancient things.Go to Stellaris r/Stellaris. r/Stellaris. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. ... Archaeo-Engineers: This is especially good if you have something like 6+ minor artifact income. While it might be a bit much for your mass production corvettes/battleships ...A new Stellaris update 7.02 (v3.7.4) is now available on PS4, PC and Xbox One. According to the official Stellaris 7.02 patch notes, the update brings balancing changes and improvements. Apart from this, Stellaris patch 7.02 also includes stability fixes. Recently, a major Stellaris Cepheus update 3.4 added new changes, bug fixes, AI, and ...OP • 3 yr. ago. d5: so I got this archaeology site called "ruins" in Emerald mausoleum, after finishing the dig, it says add an anomaly on Emerald Mausoleum, but no anomaly was added. I tried to reload save and it seems to add anomaly in different planets when the dig is finished, but I got no anomaly regardless of which planet it says "add ...24x energy output (350 ~ 10000) 24x minerals output (350 ~ 10000) Grant large minor artifacts reward (100, 200, or 300) The Yuht Empire is quite a mysterious precursor that mainly gives advantages ...Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Option 1) Your first Scientist starts out as an Eager Explorer. Level 4 Explorer class with random traits. I dislike this option as this hurts your Unity income, extending the time to purchase more leaders and start your Traditions. Option 2) Explorer is a special Veteran class. Scientists may be hired as Explorers at level 1, but their maximum ...Archaeological Site. Most sites have a 67% chance to leave a minor artifacts deposit when the excavation process is complete. If a deposit is created, its value has an 80% chance of being 1, a 16% chance of of being 2, and a 4% chance of being 3 . References.Wondering if anybody has compiled a list of all the new ship parts and buildings that can be acquired from the new archaeo-techs? Another question is if its still possible to get fallen empire buildings by spamming reverse engineering. Especially now that it's possible with unlimited minor artifact generation.Description Archaeo-engineers not receiving stated Relic World effects Canis Minor v3.7.3 (462f) Game Version Canis Minor v3.7.3 What version do you... Paradox Forum. ... Duplicate Stellaris - Archaeo-engineers not receiving stated Relic World effects Canis Minor v3.7.3 (462f) Thread starter LTS; Start date Mar 26, 2023;6 items. Description. Stellaris v3.9.*. Compatible. A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeology stories written by the community members. Check out Precursor Story Pack mod for 'Mod Making Phase 5' stories. It currently provides the following ...The Facility of Archaeostudies increases this by 1,000 or by 3,000 if the Archaeo-Engineers AP is taken. ... Coop touches a lot of systems in Stellaris, and it is very likely that you will run into synchronization issues, or other weirdness. (The dreaded "Out of Syncs" that are the bane of multiplayer Stellaris.)A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online Archaeo-EngineersDamage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Paradox Interactive. Stellaris is a huge space exploration playground, but cheats and codes activated from the game's debug console commands can add a whole new dimension on PC. Stellaris may ...Examples. activate_ascension_perk ap_evolutionary_mastery. Copy. This command activates the 'Evolutionary Mastery' ascension perk. activate_ascension_perk ap_voidborn. Copy. This command activates the 'Voidborne' ascension perk. See all Commands.Leaders are able to select a trait to gain or upgrade every time they level up. At level 4, they can choose a Veteran Class and, at level 8, they can choose a Destiny Trait. Veteran traits are in the pool of possible traits, but only for the chosen Veteran Class. Leaders gain or upgrade a random trait every 2 levels.A ship is a spaceborne vessel controlled by an empire. They are the primary way of interacting with objects and entities in the galaxy via specific ship orders. Ships are classified into civilian and military vessels, the former being controlled individually while the latter form fleets.Building Cost Time Upkeep Effects Archaeo-Engineers bonus Required technology Description Cybrex Mining Hub 100 12: 360: 1 +100% Mining Station Output +50% Mining Station Output : Cybrex Mining Hub To build their ring world, the Cybrex relied on highly efficient mining drones to survey and harvest orbital resources.Mar 16, 2023 · Researcher Physics Output +1 (+2 with Archaeo-Engineers) Provides 1 Ruler-level Science jobVerdict: A worse Science Institute that does not cost Gases to keep running. And considering that the Science institute is already niche, it's not worth building outside of ringworlds. Would be better if it were Engineering research instead.It's crucial to protect your business from social engineering attacks as part of your cybersecurity strategy. But what is a social engineering attack? Social engineering attacks re...An Ecumenopolis is a city that spans a whole planet. Think Coruscant from Star Wars or Arkon II & III from Perry Rhodan. You need a special technology and an ascention perk to be able to convert a planet you have settlet and filled to its maximum with housing and/or industry districts into an Ecumenopolis. It will cost you influence and minerals.27 votes, 11 comments. 414K subscribers in the Stellaris community. A place to share content, ask questions and/or talk about the 4X grand strategy…110. Reply. Award. meninminezimiswright. • 5 mo. ago. If you fill all six defense slots with ancient Armour, it will have more defense points, than tier V Armour and shields, assuming you put them 50/50. All ancient buildings are worth the perk. Ancient PD and Flak the best in the game.A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online How good is the Archaeo-Engineers Ascension Perk?Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Reverse-Engineer Arcane Technology Random reward: 24x Research output (500~1000000) of a random type (58.8%) +10% Research speed for 5 years (29.4%) Random technology research option at 20% progress (5.9%) Ability to build a single random Fallen Empire housing or resource building (5.9%) Chance approximately doubled with Archaeo-Engineers; 500Increases Edict Fund by 50 (100 with Archaeo-Engineers Ascension Perk) Increases Administrators , Priests , and Managers job production with additional +1 Unity and +1 AmenitiesArchaeo-Engineers. Thread starter Supernova47x; Start date Mar 8, ... Stellaris 51580 Bug Reports 32494 Suggestions 19954 Tech Support 3012 ...133 votes, 25 comments. 424K subscribers in the Stellaris community. A place to share content, ask questions and/or talk about the 4X grand strategy…Okay Reddit, build me an Engineer Empire based on the Alien franchise. So I'm relatively new to the game, and I have a particular empire idea in mind. I want to play as an emerging empire of Engineer's from the Alien franchise. These guys are meant to be very intelligent, with advanced technology, and are masters in genetic engineering.Go to https://strms.net/hellofresh_montuplays and use code POGHF92842 for my special HelloFresh discount and to support my channel! #adStellaris: First conta...With Archaeo-Engineers this little armor is on par with the best normal armors and comes with some shielding. Reply reply -Wandering_Soul- • Only if you don't have access to Psi Shields tho. ... Stellaris Dev Diary #342 - The Art of the Machine Age (Part I) upvotes ...Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus positive and a bonus negative trait. ... I realize that Stellaris is a large game, with lots of baggage and coding inertia behind it, but maybe these constant changes and ...Archaeological Site. Most sites have a 67% chance to leave a minor artifacts deposit when the excavation process is complete. If a deposit is created, its value has an 80% chance of being 1, a 16% chance of of being 2, and a 4% chance of being 3 . References.If the perpetrator picks the Archaeo-Engineers ascension perk: All Mechanical and Machine Pops are killed instead; All robotic armies are destroyed; −800 Victim; −80 Victim's Federation; −80; Ancient Relics DLC If a world is devolved, perpetrator has to wait at least 1 year before devolving the same world againThis mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system-spanning constructs. It also adds 4 optional crises to match the power of these megastructures, complete with their own lore for you to discover, thus keeping ...Apr 22, 2024 · Archaeological Site. Most sites have a 67% chance to leave a minor artifacts deposit when the excavation process is complete. If a deposit is created, its value has an 80% chance of being 1, a 16% chance of of being 2, and a 4% chance of being 3 . References.Astral Planes and the Stellaris 3.10.0 "Pyxis" update are releasing this Thursday, November 16th. Today we've got the preliminary changelogs for your enjoyment. ... Archaeo-Engineers AP now gives +1 Scientist Capacity; Aristocratic Elite no longer has +20% Governor XP gain, but instead gives a 20% chance for leaders to have a bonus positive and ...Archaeo-Engineers. Thread starter Supernova47x; Start date Mar 8, ... Stellaris 51580 Bug Reports 32494 Suggestions 19954 Tech Support 3012 ...The Stellaris 3.10.0 "Pyxis" update will be released alongside the Astral Planes Narrative Expansion on Thursday, November 16th. The expansion has a 10% discount until November 27th. ... Archaeo-Engineers: Added +1 Scientist Capacity; Galactic Force Projection: Reworked, now increases Influence from Power Projection by 2, gives +1 Commander ...Utility components are devices that can be installed on military ships to enhance their defensive capabilities and thus increase their survivability in combat against enemies. Small, Medium, and large utility components increase the durability of a ship by providing extra hit points. These come in three forms: shields, armor, and hull. Shields form the first layer of hit points of a ship ...Moreover, it also increases their productivity by 25%, increased to 40% should the empire also have the powerful Ascension Perk, Archaeo-Engineers. It requires the Ancient Refinery technology as a ...The command is as follows: activate_ascension_perk [ascension perk id] For example, if you want to activate the 'Arcology Project' perk, you would type: activate_ascension_perk ap_arcology_project. You would use this command when you want to explore the impacts of different ascension perks, test out strategies, or expedite gameplay. Detailed ...As far as basic resources go, Aquatic Ocean worlds are better for basic resources, which can then be refined at the core Ecu. Ocean world terraforming is cheaper, faster, and earlier, with the added bonus of the Deluge Machine colossus letting you total war, conquer pops, and instantly terraform in the late game.A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online • Serene_Druchii. ADMIN MOD Gigastructural Engineering Mod Ascension Perk and Event IDs . Question Can anyone ...Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Stellaris: Suggestions. Fallen Empires and Archaeo-tech ship components integration and rework. Thread starter _Harbinger_; Start date Apr 23, 2023; ... Hence I suggest the following: rather than the archaeo-engineer perk directly enhance the archaeo ship components, I propose the perk instead augment our standard ship components by integrating ...27 votes, 11 comments. 414K subscribers in the Stellaris community. A place to share content, ask questions and/or talk about the 4X grand strategy…Paradox / Steam. Load video. YouTube. Stellaris: Ancient Relics story pack feature breakdown by Stellaris' game director Daniel "Grekulf" Moregård. Ancient Relics is the 4th story pack for Stellaris. It was announced on 2019-05-14 [1] and was released on 2019-06-04 [2]. The story pack is accompanied by the free 2.3 patch.Getting Archaeo Engineers seems to be very circumstantial, dependent on how many precursors the player has found on if it is worth taking or not. I'll have to compare the ancient weapon pieces from my game with the ascension perk with my game the does not have it; because I have my doubts on if that 33% increase is actually being applied to the ...Are you looking for a great deal on engines for sale? Whether you are a car enthusiast, a mechanic, or just someone who needs to replace an engine in their vehicle, finding the bes...Stellaris is a four-X game; Explore, Expand, Exploit, and Exterminate. It is no coincidence that the four must-take traditions all correlate with one of these pillars. Discovery (Explore) A lot of players consider this the de facto first pick when it comes to traditions. It is easy to see why because every play-through starts more or less the same.Archeo-engineers ascension perk not working? I just checked my Large Ancient Suspension Field, of which my battleships have 3. Combining the 750 and 450 makes for a total of 1.200, times 3 is 3.600 shield value for the battleship. However, the stats say otherwise, with only 2.250 total shield. The Shield Hardening +15% also never shows …Archaeo-Engineer Ascendancy does not provide buffs listed Game Version Canis Minor v3.7.2 (e793 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Federations, Nemesis Do you have mods enabled? NoThere are only a handful of archaeo weapons that are upgrades on end-game level tech, and they simply aren't worth the huge number of relics you need to spend to use them. For instance, Ancient Web Slingers are just a straight upgrade on Guardian Point Defense, but a single Carrier Battleship fleet will cost 672 minor relics to use two web ...Archaeologist. Successfully investigate an archaeological site. -1.0. Hide ads. Have you got any tips or tricks to unlock this achievement? Add a guide to share them with the community. Sign in and add a guide. Do you have a question about this achievement? Please post it in the Stellaris Forum.Go to Stellaris r/Stellaris. r/Stellaris. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. ... I've remade a titan with existing techs to be as close to the teased design to get an idea of how strong the new archaeo-technologies are. All numbers are with no repeatables ...Shield calculations are shown in the in-game screenshot. In the tooltip, you can see that the Archaeo-Engineers bonus shields are shown outside of where the Shield Capacitor calculates bonus shields. (All mods are purely visual, achievements are enabled) Steps to reproduce the issue. 1. Choose the Archaeoengineer ascension perk 2.Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Stellaris Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: ... The Archaeo-Engineers ascension perk increases shield hit points by 60%; Armor [edit | edit source] Armor forms the second layer of hit points of a ship. Pros Cons Effective against kinetic weapons.Go to https://strms.net/hellofresh_montuplays and use code POGHF92842 for my special HelloFresh discount and to support my channel! #adStellaris: First conta.... For first time I was playing stellaris with huge amount of refineTUTORIAL_ARCHAEOLOGY_VIEW_DESC:0 "The Archaeology window Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers. Apr 29, 2024 · In this post, we have written co Damage will be increased by 33% with the Archaeo-Engineers ascension perk, and 15% with the Rubricator relic. While this weapon is 25% less accurate than the Mass Driver kinetic weapon line, despite identical cooldown and tracking rates, the L-slot Macro Battery has no minimum range, compared to the 45-100 range of L-slot Mass Drivers.Discovering these archaeo-technologies by yourself is a long and hard process, but luckily, you can be assisted by dedicated researchers who share your interest in ancient things. ... We already have a small chance to build one of their buildings with reverse engineering artifacts. Like we could get a 'less' powerful version of their buildings ... Electronic engineering technician bachelor's degrees help motivated...

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